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BATTLES-AURA — INSTINCT BEFORE WORDSVOL. 01

THE CODEX AURA.OWNYOUR STYLE.

Challenge a friend. If you win, they sign your Codex.
Get ready for your battles with 40 illustrated moves. The print edition has space for 50 signatures.

The Codex Aura as a paperback book, shown from a three-quarter angle and tilted to the right, with the binding and pages visible.

PRINT EDITION

29,90 € incl. tax

Order the print Codex

The book and PDF are in French. Printed books are delivered to mainland France only.

Follow our battles on TikTokThe aura is awakened.
02 / THE BATTLE CODEXTHE ILLUSTRATED BOOK

THE CODES.
IN YOUR HANDS.

AURA cover — The Battle Codex, a dark figure within an aura of black ink.
COVER VISUAL / EDITION 1.0

Understand.
Chain together.
Make your mark.

INSIDE · 40 GESTURES

01

POSITIONS

02

COUNTERS

03

COMBOS

04

GLOSSARY

OPEN THE CODEX.

INSIDE.

4 EXCERPTS
EDITION 1.0

Flip through the cover, a pose, and a fusion, then discover the back of the book.

Codex Aura cover: a figure moves forward within an aura of black ink, beneath the title AURA.
01 / THE COVER

A PRESENCE.
A UNIVERSE.

The identity of the Codex: contrast, mystery, and aura.

Codex Aura Cover
Position 07, "The Stare Down": a confrontation of gazes—key points, a counter-move, and an illustrated five-step sequence.
02 / A POSITION

THE GAZE.
THE PRESENCE.

Explore "The Stare Down": its description, key points, and a five-step sequence.

Position 07 · page 12 of the Codex
SCAB Fusion: combining the "Dab" and the "Scuba"—includes an illustrated sequence, key points, and common mistakes to avoid.
03 / A FUSION

TWO CODES.
A SILHOUETTE.

Discover SCAB—a fusion of the "Dab" and the "Scuba"—and learn how to connect the movements.

F1 Fusion · page 28 of the Codex
Back of the Codex Aura: Learn the movements. Find your style. Features the book and a character surrounded by a black aura.
04 / THE BACK OF THE BOOK

IT’S YOUR TURN TO LEAVE
YOUR MARK.

Moves, sequences, and a signature log—all included in the print edition.

Back cover
CODEX AURA / FORMATS

THE CODEX.
YOUR WAY.

Flip through the pages or view on screen.
Choose how you want to enter the universe.

01 / PRINT

PRINT
EDITION.

The Codex Aura, a softcover book with its own cover and binding.

The pleasure of flipping through pages.
Holding the aura in your hands.

29,90 €incl. tax

Includes a 50-signature booklet · "Master Aura" goal

Personalization: + €4.90 · Your username, your quote, and your illustration included in the Codex.

Add to cart
02 / DIGITAL

DIGITAL
EDITION.

The cover of the Codex Aura displayed on an e-reader.

The universe of the Codex,
in a digital version.

19,90 €incl. tax

Digital format · No signature booklet included

Add to cart

Standard print edition: €29.90. Free standard tracked shipping within mainland France.

Print or PDF: which should you choose?

The printed book includes space for 50 signatures. The PDF lets you read the Codex on screen, without the signature section. Both editions are in French.

Is personalisation required?

No. The standard print edition costs €29.90. Personalisation is an optional €4.90 extra: your nickname, a quote and an illustration. If you choose this option, you must review and approve the final PDF before payment.

Where do you deliver the book?

Standard tracked delivery is free in mainland France, excluding Corsica and overseas territories. The book is printed on demand.

Delivery and digital access
03 / THE UNIVERSEUNDERSTANDING THE CODES.

IT’S ALL
A MATTER
OF PRESENCE.

A glance. A posture. The right move at the right moment. Two opponents challenge each other through gestures and poses, in front of an audience gathered in a circle.

ENTER THE CIRCLE.

Phones are raised. Everyone is waiting for the first move.

THE CIRCLE. TWO PRESENCES. ONE MOMENT.

01

TAKE YOUR PLACE.

A calm stance. Nothing to prove.

02

CHOOSE YOUR MOMENT.

Impact also comes from what you don’t do.

03

IMPOSE YOUR STYLE.

Understand the codes. Make them your own.

THE STARE DOWNTHE STARE DOWN

A stable stance, a calm gaze, no unnecessary movement. Your entire presence is captured in this moment.

  1. Relax your shoulders.
  2. Keep your gaze steady.
  3. Pause briefly.
  4. Release, then move to the next step.

The game remains an exchange: respect and distance, always.

04 / THE CIRCLEBEYOND THE PAGES.

WHAT COMES NEXT
HAPPENS HERE.

Your city on the map. Your favorite moves.
A logbook to progress at your own pace.

Enter the Battle

Explore the global map ↗ · My training ↗

WEBSITEbattles-aura.com

LESS NOISE.
MORE AURA.

05 / THE RULES OF THE CIRCLETHE BATTLES-AURA FRAMEWORK.

THE AUDIENCE
HAS THE FINAL SAY.

Two opponents take turns performing moves and poses in front of the audience. At the end of the duel, the one who receives the loudest cheers wins.

  1. SET THE STAGE.

    Agree on the number of rounds. A member of the audience—or the person who initiated the battle—introduces the opponents and announces the result. They do not act as a judge; the audience decides.

  2. YOUR TURN. THEN THEIRS.

    Greet each other, then determine who goes first using rock-paper-scissors, a coin toss, or another quick game. The first person begins the battle with a move, their opponent responds, and you continue, taking turns. Always let the other person finish their move. Maintain some distance while performing your moves. You may move closer to taunt your opponent, provided you do not touch them or interfere with their movements.

  3. THE AUDIENCE CHEERS FOR EACH OPPONENT.

    At the very end of the duel, the person acting as host takes the first opponent’s arm (with their consent), raises it, and announces their handle. The audience cheers. They then do the same for the second opponent: arm raised, handle announced, cheers. Each person receives the same introduction and the same amount of time.

  4. THE CHEERS DECIDE THE OUTCOME.

    The person who receives the loudest cheers is declared the winner. If the result is unclear, each person performs two additional rounds, alternating turns. The person who did not start the initial battle begins this extra set. Then, repeat the process of announcing the handles and gauging the cheers.

This framework applies to our friendly duels. In organized competitions, a jury may supplement the audience's decision, depending on the event's specific rules. For our "Aura Battles," the audience alone decides. Discover the movements in the Codex.

THE CODEX, IN A NUTSHELL.

YOUR QUESTIONS.
THE ANSWERS.

What is an "Aura Battle"?

In the "Aura Battle" format, two opponents take turns performing specific movements and poses. Style, presence, and timing are what count. At the end of the duel, the audience's cheers determine the winner. Striking, shoving, and insults are prohibited: the confrontation remains a respectful, staged performance. Read the battle rules.

What’s inside the Codex Aura?

The Codex Aura is an illustrated book designed to help you prepare for your next battles—covering stances, taunts, fusions, signature techniques, counters, and combos. Each page combines illustrations with explanations, helping you practice specific moves and then string them together in your own unique style. Browse excerpts from the Codex.

What are the signature spaces at the end of the book for?

The print edition includes a log for fifty signatures. After a victory, ask your opponent to sign your Codex to record it. Signing is voluntary. At fifty signed victories, you reach the Master Aura rank in the Codex. Explore the available editions.

How can I see the page style before choosing my Codex?

The previews show the cover, a stance, a fusion, and the back cover. You can flip through them and zoom in to examine the illustrations and the layout. View the four pages. For any other questions, contact Battles-Aura.

A closer look at the Codex

The cover

Excerpt from the Codex Aura